How texture Meshes for Second life

First , sorry because English is not my native language and and it is very likely I make mistakes when speaking…

On this tutorial I try to show you how paint full perm meshes for second life, I talk about the faces on the models and I show you some techniques for improve the textures with the AO (ambient occlusion maps), normal maps , and some tricks to add highlights and shadows to texture easily.

This tutorial is created with Gimp 2.7.5 but you can do the same in Gimp 2.6, Photoshop or other software for editing images.

I hope you can understand  ;)  and enjoy it !